Games Architecture and Development

Aims of Module

The aims of this module are to apply and develop students' knowledge and understanding of object-oriented techniques for effective and professional computer game development, and to explore issues pertaining to the practical development of commercial game development projects.

Learning Outcomes

On completion of this module, the student will be able to



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Background
Student Comments
Course Content
    Programming 1
    Programming for Games 2
    Maths for Computer Games 1
    Computer Games Design
    Relational Databases
    Computing Fundamentals
    Programming for Games 3
    Programming for Games 4
    Maths for Computer Games 2
    Games architecture and design
    Professional Development and project management
    Foundations of HCI
    Game Systems Architecture
    Industrial Placement
    Individual Project
    Advanced Architecture for Game Systems
    Games Case Project
    Advanced programming issues for games
    Multimedia Assets for Computer Games
    AI for Computer Games
    Level 3 Options
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Industrial links
Games
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